1984
Augmented Reality Development Studio
We work with clients to build the AR future
Our work focuses on Swift, ARKit, RealityKit, and SwiftUI to build for iOS, iPadOS, and macOS
Contact
Reach out to talk tech or hire us for AR dev, product, or strategy
Work
Rock Paper Checkmate is an augmented reality auto-chess game played
against a computer by playing Rock Paper Scissors. Rock Paper Checkmate includes
people occlusion with depth, a custom machine learning model, and recognizes hand
gestures shown to the camera so anyone can play augmented reality auto-chess.
Rock Paper Checkmate uses:
- ARKit 5
- RealityKit 2 and Reality Composer
- Create ML for Hand Pose Classification
- SwiftUI
- Vision Framework for Human Hand Pose Estimations
Project Type: 1984 product
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Mask Me is an ecommerce app which uses face landmarks,
face anchors, and saliency analysis to enable anyone to visualize,
create, and purchase custom face masks in real-time using augmented reality.
Mask Me uses:
- ARKit 4
- Vision Framework to Detect Face Landmarks
- Vision Framework for Objectness Saliency Analysis
- ARKit Face Anchors
- WooCommerce and Stripe for Ecommerce
Project Type: Client work for Mask Market
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Primer helps you visualize your home with new
wallpaper, tiling, and paint. Primer utilizes Core Animation to display
intuitive, animated, augmented reality tooltips to visually onboard users.
Primer uses:
- ARKit 3
- Core Animation
- Person Segmentation with Depth
Project Type: Client work for Primer
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WebXR Viewer is an open-source, augmented reality, WebXR browser for iOS.
WebXR Viewer has a fine-grained AR permissioning system that puts privacy & ethical design first
and is built on Metal to render WebXR websites at 60 fps.
WebXR Viewer uses:
- ARKit 2
- WebXR
- Metal
- SceneKit
Project Type: Open-source client work for Mozilla
Get the Latest Code DownloadiScape
1984 developed innovative AR interactions and controls for iScape's collaborative landscaping app.
iScape utilizes shared world maps, persistent worlds, 3D models, and the novel ability to create
custom geometry for visualizing AR textures in the user's world.
Our work on iScape was featured by HBO, Axios, and Apple at both WWDC 2019 & in the App Store.
iScape uses:
- ARKit 2
- SceneKit
- AR World Maps
- Collaborative, Multi-User Sessions
Project Type: Client work for iScape
Watch a Demo Video DownloadWriting
Limitations of RealityKit 1.0 – June 2020Building with RealityKit – February 2020
Developing an Augmented Reality Browser – January 2020