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Clients

Our clients range from tech stalwarts to one-person-startups




Contact

Reach out to talk tech or hire us for AR dev, product, or strategy


Work

Rock Paper Checkmate
Play AR Chess By Playing Rock Paper Scissors

Rock Paper Checkmate is an augmented reality auto-chess game played against a computer by playing Rock Paper Scissors. Rock Paper Checkmate includes people occlusion with depth, a custom machine learning model, and recognizes hand gestures shown to the camera so anyone can play augmented reality auto-chess.

Rock Paper Checkmate uses:

  • ARKit 5
  • RealityKit 2 and Reality Composer
  • Create ML for Hand Pose Classification
  • SwiftUI
  • Vision Framework for Human Hand Pose Estimations

Project Type: 1984 product

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Mask Me
Design Custom Face Masks in AR

Mask Me is an ecommerce app which uses face landmarks, face anchors, and saliency analysis to enable anyone to visualize, create, and purchase custom face masks in real-time using augmented reality.

Mask Me uses:

  • ARKit 4
  • Vision Framework to Detect Face Landmarks
  • Vision Framework for Objectness Saliency Analysis
  • ARKit Face Anchors
  • WooCommerce and Stripe for Ecommerce

Project Type: Client work for Mask Market

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Primer
AR Interior Design

Primer helps you visualize your home with new wallpaper, tiling, and paint. Primer utilizes Core Animation to display intuitive, animated, augmented reality tooltips to visually onboard users.

Primer uses:

  • ARKit 3
  • Core Animation
  • Person Segmentation with Depth

Project Type: Client work for Primer

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WebXR Viewer
First WebXR Browser for iOS

WebXR Viewer is an open-source, augmented reality, WebXR browser for iOS. WebXR Viewer has a fine-grained AR permissioning system that puts privacy & ethical design first and is built on Metal to render WebXR websites at 60 fps.

WebXR Viewer uses:

  • ARKit 2
  • WebXR
  • Metal
  • SceneKit

Project Type: Open-source client work for Mozilla

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iScape
Persistent World, Collaborative, Multiuser AR Landscaping Design Tool

1984 developed innovative AR interactions and controls for iScape's collaborative landscaping app. iScape utilizes shared world maps, persistent worlds, 3D models, and the novel ability to create custom geometry for visualizing AR textures in the user's world.
Our work on iScape was featured by HBO, Axios, and Apple at both WWDC 2019 & in the App Store.

iScape uses:

  • ARKit 2
  • SceneKit
  • AR World Maps
  • Collaborative, Multi-User Sessions

Project Type: Client work for iScape

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View All Work

Writing

Limitations of RealityKit 1.0 – June 2020
Building with RealityKit – February 2020
Developing an Augmented Reality Browser – January 2020